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Monday, March 21, 2011

Free Download Game Children of the Nile Full Version

Immortal Cities: Children of the Nile


 In Impressions' classic game Pharaoh there was an unusual bug that actually made the game more fun. Occasionally a storage yard walker would get hung up in the streets, denying vital supplies to the rest of the city. As a result, the daisy-chained economy that began with farmers harvesting grain and ended with giant pyramids climbing toward the sky would come to a crashing halt. Despite being unintentional, though, the process of tracking down and eliminating the source of the blockage was highly enjoyable, as was the result as your economy kicked back into gear and your city came back to life.

Tilted Mill, a new developer comprised of a number of Impressions refugees, must have thought so as well, since they managed to build a whole game around it. Unfortunately, what was a great part of an undeniable classic has become a pretty unstable foundation upon which to build Pharaoh's "spiritual sequel", Immortal Cities: Children of the Nile, a game that has a lot of fun buried underneath a lousy interface, a terrible information system, and an incompletely implemented gameplay model.



Here's the deal. Children of the Nile is a city-building game built on the reverse of the premise that has animated these types of titles since the days of the first SimCity. Rather than being built around the idea of a building spreading influence around, Children of the Nile is structured on its Sims-like citizens. Buildings by themselves do nothing. Instead your civilization grows and thrives when your citizens (each with their own name, job and relationship to other citizens) moves in and try to fulfill their drives - acquiring a certain number of resources (food, nice furniture, baskets, some jewelry and other domestic knick-knacks) by performing their jobs. The motor oil that makes this society's engine rev is bread - literal bread, cooked in bakeries - which is used as the game's currency. You as Pharaoh will receive the city's surplus bread in taxes which you can then use to fund ridiculously huge construction projects like pyramids, obelisks, statuary, and foreign conquests dedicated to your own glory. The more prestige you acquire, the more citizens you'll be able to support and the greater your cities can become.

That's the good news. As I mentioned earlier, the developers at Tilted Mill are past masters at creating this kind of daisy-chain economy, and their expertise doesn't fail them here. Having intelligent citizens go about their daily lives with purpose and intent is Children of the Nile's greatest strength. Once you get your city up and humming, I can safely say that no game ever made gives the feeling of controlling a living city filled with flesh-and-blood citizens as well as Children of the Nile. The game is at its best when you're following your virtual Egyptians around, solving problems and tweaking your economy for maximum efficiency.

That is, in fact, a large portion of the gameplay, tracking your citizens as they go through their daily lives and finding out why they're having problems. Is the overseer on your tomb not showing up for work? Perhaps it's because his wife has to walk too far every day to go shopping and has dragooned him into helping. In that case, you should probably build a few shops closer to their home - which can lead to other problems that have to be solved. It's a never-ending cycle quite familiar to city building fans, and it's a lot of fun.
Minimum System Requirements
  • Pentium® III or Athlon® 800 MHz processor or higher
  • Windows® 98/2000/ME/XP operating system
  • 128 MB of RAM (256 MB required for Windows® XP)
  • 1.1 GB uncompressed free hard drive space
  • A 100% Windows® 98/2000/ME/XP-compatible computer system including:
  • DirectX® 9.0b
  • 100% DirectX® 9-compliant true 16 bit sound card and drivers
  • 100% DirectX® 9-compliant 32 MB video card and drivers
  • 100% Windows® 98/2000/ME/XP -compatible mouse and drivers
  • 100% Windows® 98/2000/ME/XP -compatible keyboard
  • 100% Windows® 98/2000/ME/XP -compatible quad speed (600 K/sec sustained transfer rate) CD-ROM drive and drivers
Recommended System Requirements
  • Pentium® 4 or Athlon® 2.0 GHz processor
  • 512 MB of RAM
  • 64 MB video card will full Direct 9.0 support 
Install Notes: Please read Leeme.txt inside the archive

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